Total Number of Games in Collection Purchases: 393
Page Number: 14 / 24
 

Final Fantasy VIII

Publisher: Square Enix Co., Ltd.
Platform: PlayStation
Genre: Role-Playing (RPG)
Rated: Teen
My Rating:
Rating: 9
Release: Jun 2003
Summary: Squall Leonhart is a young man in training to become of member of SeeD - a mercenary organization and the goal of all young students in Balamb Garden. Squall is not a particularly friendly guy and has troubles with his fellow students and teachers. On the eve of his graduation hostilities break out between the city-states of Galbadia and Dollet. As their final test, Squall and three other students are sent on a mission to assist in the fight against Galbadia. In the process they discover that there are some other characters pulling strings from behind the scenes, and they get involved in a mystery that involves two decades of secrets hidden both from the world, and from themselves.

Final Fantasy VIII is set in a "retro" environment reminiscent of the 1960-ies, with some sci-fi and plenty of supernatural elements mixed in. It introduces many gameplay changes compared to the previous installments of the series. The player does not acquire money from random enemies, but instead receives paychecks over time based on the player character's SeeD rank. Party members can be customized by equipping them with magic spells, which can be "drawn" from enemies in battles. When used in combat, this spells act like expandable items; there are no MP (magic points) in the game. The trademark summoned monsters (called Guardian Forces in this game) play a very important role in the customization process. They can be "junctioned" to to the characters, acquire experience points of their own, learn and "teach" characters new abilities, and naturally also be summoned in battles.

As the previous installment, Final Fantasy VIII features several mini-games, the most prominent of which is the card game Triple Triad. Cards can be won in matches or acquired through side quests or by transforming enemy monsters. Many characters in the game can be challenged to a game of Triple Triad, so it is always possible to take a break from saving the world to play cards with the locals.


 

Chrono Cross

Publisher: Square Electronic Arts L.L.C.
Platform: PlayStation
Genre: Role-Playing (RPG)
Rated: Teen
My Rating:
Rating: 8
Release: Aug 1999
Summary: Serge is a young boy from a fishermen's village. One day, while strolling on the sea shore with his sweetheart, Serge suddenly disappears. He comes back to senses several moments later. Everything seems just the same as it was before, but when Serge visits his home village, nobody recognizes him. He hears from people that he has been dead for ten years. Serge begins to realize that he is now in a parallel world. His first and only wish is to find a way to return home, but, in order to do that, he must understand what has caused the existence of parallel words, allowing inter-dimensional travel. His quest will also reveal to him the truth about his own existence.

Chrono Cross is a Japanese-style role-playing game, and a sequel to Chrono Trigger. The game's story is not directly connected to that of its predecessor, though there are sub-plots and characters that refer to it. Combat in the game is turn-based; like Chrono Trigger, the game has no random battles, and enemies are always visible on screen. During battles, Serge and his party members can perform three kinds of attacks: weak, medium, and strong, which tend to miss more frequently but inflict more damage. Actions in battle deplete a certain amount of stamina, which recovers as other characters act. There are also no character levels in the game: instead, the characters get their parameters increased directly after each battle.

All magic spells, character-specific tech attacks, and consumable items are grouped into six elements, which are divided into three pairs with opposing properties. Each player-controlled character and enemy has an innate element, which enhances the power of spells categorized under it when used by said character, but also weakens his or her resistance to the opposing element. Battle fields may also be marked by a particular element, granting bonuses to attacks based on it, and reducing the damage caused by the opposing one. Player-controlled characters have differently shaped grids which allow the player to allocate purchased or found elements there. When the character participates in a battle, the allocated elements act as equipped spells, and can be cast until their amount is depleted.

Though most of the plot progression is linear, there are several sub-quests that are not required to complete in order to reach the game's ending. The game features many recruitable characters (up to 45, though not all of them can be recruited in one playthrough), several different endings, and the ability to play the game again with the statistics and items from the previous play.


 

Final Fantasy VIII

Publisher: Sony Computer Entertainment Incorporated
Platform: PlayStation
Genre: Role-Playing (RPG)
Rated: Teen
My Rating:
Rating: 9
Release: Jun 2003
Summary: Squall Leonhart is a young man in training to become of member of SeeD - a mercenary organization and the goal of all young students in Balamb Garden. Squall is not a particularly friendly guy and has troubles with his fellow students and teachers. On the eve of his graduation hostilities break out between the city-states of Galbadia and Dollet. As their final test, Squall and three other students are sent on a mission to assist in the fight against Galbadia. In the process they discover that there are some other characters pulling strings from behind the scenes, and they get involved in a mystery that involves two decades of secrets hidden both from the world, and from themselves.

Final Fantasy VIII is set in a "retro" environment reminiscent of the 1960-ies, with some sci-fi and plenty of supernatural elements mixed in. It introduces many gameplay changes compared to the previous installments of the series. The player does not acquire money from random enemies, but instead receives paychecks over time based on the player character's SeeD rank. Party members can be customized by equipping them with magic spells, which can be "drawn" from enemies in battles. When used in combat, this spells act like expandable items; there are no MP (magic points) in the game. The trademark summoned monsters (called Guardian Forces in this game) play a very important role in the customization process. They can be "junctioned" to to the characters, acquire experience points of their own, learn and "teach" characters new abilities, and naturally also be summoned in battles.

As the previous installment, Final Fantasy VIII features several mini-games, the most prominent of which is the card game Triple Triad. Cards can be won in matches or acquired through side quests or by transforming enemy monsters. Many characters in the game can be challenged to a game of Triple Triad, so it is always possible to take a break from saving the world to play cards with the locals.


 


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